Knowledge

The Knowledge skill actually encompasses a number of skills. Knowledge represents a character's knowledge of a particular field. Those looking to have a greater knowledge of a certain field are recommended to take up a knowledge skill.

Each knowledge skill acts separately; leveling up one will not level the other one up. A character can roll a knowledge check to determine a fact. The DC is dependent on how common or difficult the knowledge is and the specificity of the skill. With the GM's permission, players may make up new knowledge skills. The following are examples:
 * Architecture
 * Astronomy
 * Chemistry
 * Geology
 * History
 * Local (more specific knowledge on a certain star system or race)
 * Mathematics
 * Physics
 * Religion
 * Synthetics
 * Xenobiology