Alignment

Alignment is a value which represents a character's morality. It works on two scales, Law vs. Chaos and Good vs. Evil, resulting in nine possible alignments:

The Nine Alignments

 * 1) Lawful Good - A character who acts as a good person is expected to act, with strict morality, is Lawful Good
 * 2) Lawful Neutral - A character who follows a strict code, such as a law or tradition, without regards towards morality, is Lawful Neutral
 * 3) Lawful Evil - A character who follows a strict personal code of evil is Lawful Evil
 * 4) Neutral Good - A character who does good how s/he sees fit, without following expectations or code, is Neutral Good
 * 5) Neutral - A character who does what she feels is right to do, with no regards towards morality or hierarchy, is true neutral.
 * 6) Neutral Evil - A character who does evil how s/he sees fit, without following expectations or code, is Neutral Evil
 * 7) Chaotic Good - A character who does good with no regards towards law and order, is Chaotic Good
 * 8) Chaotic Neutral - A character who follows their whims and goes against order and hierarchy is Chaotic Neutral
 * 9) Chaotic Evil - A character who does evil on their whim, disregarding the powers of law (both good and evil) is Chaotic Evil

Law vs Chaos
On the scale of Law vs Chaos, a 20 or below represents a chaotic alignment and an 80 or above represents a lawful alignment. A score of 50 represents a neutral alignment.

Lawful acts (such as upholding the law, following a code or tradition, etc.) give points, whereas chaotic acts (such as stealing from the rich to give to the poor or actively breaking a law) remove points.

Good vs Evil
On the scale of Good vs Evil, a 20 or below represents an evil alignment and an 80 or above represents a good alignment. A score of 50 represents a neutral alignment.

Good acts (such as helping people or donating to charity) give points, whereas evil acts (such as killing an innocent or robbing a bank) remove points.